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Adaptive lights, V-Ray/V-Ray RT, V-Ray IPR,
Noen 3.5 nyheter:
A new method for accelerating the rendering of scenes with many light sources.
V-Ray will save its current render state in the course of rendering in order to
resume after interruption.
Interactive production rendering
The V-Ray production renderer can be used in interactive rendering mode.
Continued V-Ray GPU development has led to faster speeds and an expanded feature
Live VR rendering
Render directly to VR with V-Ray GPU and preview on HTC Vive and Oculus Rift
New, physically-accurate reflection model adds more realism to any scene.
Anders Langlands’ popular alSurface material is now available in V-Ray.
Import and render materials created with NVIDIA’s Material Definition Language.
Interactive lens effects
GPU-accelerated glare and bloom effects that can be enabled and adjusted while
v 3.5 release - alle nyheter