Home    Siste Nytt    Produkter    Kontakt    English

V-Ray for Max

horizontal rule

                   

           

horizontal rule

Prisreduksjon på oppgradering fram til 31.mars 2017

30% reduksjon for oppgradering fra v 1.5 & v2

prisinfo

horizontal rule

Viktig oppdatering ! - v3.5 release nå sluppet - 08.02.2017

Fri oppgradering for eksisterende brukere

Lastes ned fra portalen - her

horizontal rule

Noen nyheter:

Adaptive Lights
A new method for accelerating the rendering of scenes with many light sources.
Resumable rendering
V-Ray will save its current render state in the course of rendering in order to resume after interruption.
Interactive production rendering
The V-Ray production renderer can be used in interactive rendering mode.
GPU improvements
Continued V-Ray GPU development has led to faster speeds and an expanded feature set.
Live VR rendering
Render directly to VR with V-Ray GPU and preview on HTC Vive and Oculus Rift headsets.
Glossy Fresnel
New, physically-accurate reflection model adds more realism to any scene.
alSurface material
Anders Langlands’ popular alSurface material is now available in V-Ray.
MDL materials
Import and render materials created with NVIDIA’s Material Definition Language.
Interactive lens effects
GPU-accelerated glare and bloom effects that can be enabled and adjusted while rendering.
 

horizontal rule

v 3.5 release - alle nyheter

horizontal rule

prisinfo

horizontal rule

Home    Siste Nytt    Produkter    Kontakt    English